Here is my patch (I hope I’ve done the MIME type right): lindsay_friday_wobblebass

What this patch is doing is multiplying the even and odd partials of the squarewave together, cycling a sawtooth wave through multiplying amplitudes (the *~) to create the wobble, and putting this through a bandpass filter. This is my understanding of what is going on; I’m not yet confident in my ability to use correct terminology. I know the squarewave partials get multiplied together for the complex and gritty sound, and I know the phasor~ and cycle~ create the “wub” effect.